Methods of computer simulations

Methods of computer simulations

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Methods of computer simulations by Romuald Kotowski is a handbook intended for students of computer simulation classes conducted in English.
What is inside:
• mathematical modelling versus computer simulations,
• fundamentals of mathematics,
• fractals,
• linear programming,
• genetic algorithms and many more.


Rok wydania2021
Liczba stron360
KategoriaProgramowanie
WydawcaWydawnictwo Naukowe PWN
ISBN-13978-83-01-21379-4
Numer wydania1
Język publikacjipolski
Informacja o sprzedawcyePWN sp. z o.o.

Ciekawe propozycje

Spis treści

  Introduction    1
  1. Modeling and computer simulations     1
    1.1 Modeling vs. simulation     5
    1.2 Art of modeling    7
    1.3 Computer in the contemporary world    11
  2. Numerical solutions of equations - algebra     13
    2.1 Numerical solving of nonlinear equations     13
      2.1.1 Bisection method     14
      2.1.2 Reguła Falsi method     16
      2.1.3 Newton's method    17
      2.1.4 Sturm theorem     18
    2.2 Definitions and examples    19
    2.3 Numerical solving of systems of linear equations     26
      2.3.1 Exact methods     26
      2.3.2 Iterative methods    30
    2.4 Eigenproblem of the matrix     34
  3. Numerical solutions of equations - calculus     37
    3.1 Ordinary differential equations and integrals     38
    3.2 Difference methods     43
      3.2.1 One-step methods    43
      3.2.2 Many-steps methods     45
      3.2.3 Iterative methods    47
      3.2.4 Runge-Kutta methods    48
    3.3 Numerical integration     49
      3.3.1 Midpoint rule    50
      3.3.2 Trapezoid rule     51
      3.3.3 Simpson's rule     51
  4. Example from physics - pendulum     53
    4.1 Pendulum     57
      4.1.1 Mathematical pendulum     57
      4.1.2 Physical pendulum     64
    4.2 Example of physical pendulum - Foucault pendulum     66
  5. Cellular automata 69
    5.1 Fundamentals of cellular automata    70
    5.2 Game of Life and other configurations    72
    5.3 Simulation of motion - Flock    77
    5.4 Percolation    79
  6. Deterministic chaos     83
    6.1 Logistic iteration     83
    6.2 Attractors    86
    6.3 Butterfly effect    86
  7. Mechanics of materiał points and solid bodies    91
    7.1 Dynamics of materiał points     91
    7.2 Mechanics of a solid body     97
    7.3 Kinematics of a solid body     98
      7.3.1 Motion     99
      7.3.2 Momentum    100
      7.3.3 Energy    101
    7.3.4 Angular momentum    102
    7.4 Friction    103
  8. Modeling of planetary systems    107
    8.1 Solar System    108
    8.2 Overview of the planets of the Solar System    112
    8.3 Ancient astronomy    117
    8.4 Copernicus Solar System    119
    8.5 Kepler's laws of planetary motion    120
    8.6 Law of universal gravitation    123
    8.7 Cosmic velocities     124
    8.8 Computer simulation of the Solar System     125
  9. Fabrics 129
    9.1 Modeling    129
      9.1.1 Physical model    129
      9.1.2 Mathematical model     130
      9.1.3 Numerical model    132
    9.2 Computer simulations of a fabric    133
  10. Markov processes    139
    10.1 Markov chains and processes    140
    10.2 Reminders    143
    10.3 Examples of Markov processes    146
  11. F'ractals    151
    11.1 Examples of fractals    152
    11.2 Constructive fractals    153
      11.2.1 Cantor set (1883)    153
      11.2.2 Koch snowflake    154
      11.2.3 Sierpiński carpets    155
    11.3 lterative fractals    159
      11.3.1 Julia sets    159
      11.3.2 The Mandelbrot set     162
      11.3.3 Barnsley fern    164
    11.4 Applications of fractals    166
  12. Einstein's theory of relativity 169
    12.1 Michelson-Morley experiment    172
    12.2 Galileo transformation     176
    12.3 Lorentz transformation    177
    12.4 Satellite Positioning Systems    180
  13. Linear programming 185
    13.1 Standard form of linear programming    187
    13.2 Analytical method    190
    13.3 Graphical method    193
  14. Genetic algorithms 195
    14.1 Simple example of the genetic algorithm    198
    14.2 Evolutionary strategies    200
    14.3 Genetic-Based Machine Learning Systems    203
  15. Dislocations in crystals    205
    15.1 Kinematics of the dislocation motion    207
    15.2 Computer simulations    213
    15.3 Results of the computer simulation of MPE    217
  16. Problems    221
  List of Figures    228
  References    235
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